Pillars of Eternity 3 Isnโt Guaranteed to Happen
The RPG series Pillars of Eternity saw its most recent entry, Pillars of Eternity 2: Deadfire, launch last year to great reviews but sold poorly compared to the first game. This has left fans wondering if thereโs going to be a Pillars of Eternity 3 and, according to Obsidian Entertainment developer Josh Sawyer, the third gameโs developer team would need โto re-examine the entire format of the gameโ if they planned to make another game in the style of previous entries.
Sawyer directed both Pillars of Eternity games and heโs currently Obsidianโs studio design director but told someone who asked him on Tumblr about a third Pillars game that its development was โnot something that I get to decideโ. He also said that due to the poor sales of the second game, Obsidian would need to pin down why exactly it sold terribly.
โThe problem is that without really understanding the reason(s), itโs hard to know how to move forward,โ Sawyer explained. โIt would be easier in some ways if Deadfire were also a colossal critical failure and we could point to the massive screw-ups that we needed to address.โ
Sawyer mentioned that players have speculated that Deadfire sold poorly because of its Real Time with Pause (RTwP) combat but he brought up that Divinity: Original Sin 2 had the same combat system yet was a commercial hit.
โIโm sure some of the people reading this think they know precisely why Deadfire sold worse than Pillars 1,โ Sawyer said. โI donโt have that confidence, which is one of several reasons why I am leery about trying to direct a sequel. I couldnโt give our (Obsidianโs) audience the game that they wanted and without understanding where I went wrong, I would be guessing at what the problems are and how to remedy them.โ