The Problem with Red Dead Redemption 2, According to Ex-Naughty Dog Director

Itโ€™s Robust yet Linear

Nominated for and winner of multiple awards in the realm of game design and storytelling, Red Dead Redemption 2 helped make 2018 a stellar year for the industry. It was well received, critically, but the public hasnโ€™t been so eager to sing its praises. Though itโ€™s a technical marvel, fans and even fellow game designers found some glaring issues. More recently, an ex-Naughty Dog director.

red dead redemption 2 top

Bruce Straley, who helmed such projects as The Last of Us and Uncharted 4, humbly offered his take on Rockstarโ€™s Western. Over on Twitter, he shared a few comments on the gameโ€™s hyper-linearity. Red Dead Redemption 2 goes out of its way to make players follow specific paths in story missions, a fact Straley couldnโ€™t help but note. โ€œThey need me to do what the story requires & continually remove my choices,โ€ he wrote.

 

And many would agree. A YouTube video by NakeJakey, which currently sits at 2.5 million views and a high like-to-dislike ratio, shares the same stance as Straley, The video, titled โ€œRockstarโ€™s Game Design is Outdated,โ€ criticizes the game for its lack of player freedom. The Naughty Dog director echoed the sentiment in an exchange with software engineer Matthew Gallant.

Do you agree with Straleyโ€™s comments? Iโ€™m sure he, like many whoโ€™ve voiced their opinions on the game, donโ€™t mean to take anything away from Rockstarโ€™s achievements. Feel free to comment your own thoughts down below.

SOURCE: OnlySP.com