Metal Gear Solid Movie Director Reveals First Script Details

The Metal Gear Solid Movie Is Moving Along Nicely

Metal Gear Solid movie director Jordan Vogt-Roberts revealed the first details of the projectโ€™s script during the Comic-Con live show at San Diego this weekend.

Metal Gear HD Xbox 360 Backwards Compatible

โ€œWeโ€™re not exactly adapting something verbatim as โ€˜this game,โ€™ but weโ€™re also not just going to throw it out in a crazy Dark Tower way that it completely disregards why fans love the thing,โ€ adding that Kojima even encouraged him to branch out and โ€œDo what I would do, betray your audience.โ€

Vogt-Roberts claims that this is โ€œa very Kojima-San thing to say,โ€ and that โ€œMy goal really is to try and translate what the fans want and expect, and to really take the unwieldy, amazing, decades-spanning timeline and have a way to make part of that make sense as a film.โ€

โ€œAll I can say is Iโ€™m so proud and excited,โ€ he said. โ€œI think the way that we adapted it is the most Kojima-San way to adapt this thing, and the script is one of the coolest things Iโ€™ve ever read. Particularly the way in which weโ€™re dealing with time periods and the scope of it is one of the things that I look at in the script and say โ€˜Iโ€™ve never seen that before.โ€™โ€

Vogt-Roberts also said that the team is attempting to make breaks from the standard three-act movie structure, and that it โ€œtaps into the Metal Gear lore in way that people just havenโ€™t seen.โ€

The casting process has yet to being, and Roberts said that although he has โ€œa billion different ideas in my head,โ€ they โ€œjust turned in the script.โ€ And while Christian Baleโ€™ likeness was used for Snake, Roberts stresses that this is not an indication of casting intent.

The Metal Gear Solid movie currently has no fixed release date.

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