More and More Fortnite From Epic Games
Another week means another piece of Fortnite news. Today, Epic Games detailed a new list of changes for their highly-popular game on mobile, PC, and console (it’s everywhere). Per usual, there’s some additional content in conjunction with bug fixes. Let’s get started.
For their PvP Battle Royale experience, Epic has added an all-new stink bomb. This curious little device emits a horrible gas that, when sniffed, sends players off running? The grenade does 5 damage for every “half-second within the cloud.” Where other weapons are concerned, the amount of unloaded rocket ammo players can carry has been changed to 12. In addition, devs have added a new Constructor Demolitionist for their Save the World mode. Presenting the 8-bit Demo, available in the Event Store today.
Furthermore, Fortnite recently launched on the Nintendo Switch, so bug fixes and optimization patches should be the norm in the coming months. You can find the full changelog of v4.4 changes down below.
GENERAL
LIMITED TIME MODE: FINAL FIGHT: TEAMS OF 20
Summary
Survive the countdown! The Storm Circles give players more room to hunt down opponents. The final circle triggers a countdown timer; when the time is up, the team with the most players remaining wins. In this LTM, teams can tie for the Victory Royale!
Mode Details
- Final Fight plays similar to standard Battle Royale, but instead of the Storm circles closing all the way, the Storm stops after the 3rd circle.
- When the circles have finished closing in, the final countdown timer will begin.
- The remaining teams will battle it out until the timer expires.
- The team with the most players remaining at the end of the timer wins!
- In the event of a tie, the two (or more) teams tied for the lead win the match.
WEAPONS + ITEMS
- Stink Bomb added.
- Creates a stinky cloud that deals 5 damage every half-second within the cloud.
- 9-second duration.
- Epic rarity.
- Can be found from floor loot, chests, and Vending Machines.
- Loot in stacks of 3 with a maximum stack of 5.
- Increased the reload time of the Rocket Launcher based on rarity.
- Rare from 2.3 seconds to 2.8.
- Epic from 2.185 seconds to 2.66.
- Legendary from 2.07 to 2.52.
- The maximum number of unloaded Rocket Ammo that can be held has been changed to 12.
Bug Fixes
- Enemy built structures are no longer lit up by the thermal scope.
- Cozy Campfires are now lit by the thermal scope.
GAMEPLAY
Bug Fixes
- Back Bling no longer appears detached from players at a distance.
- Fixed the two intersecting busses on the starting island.
PERFORMANCE
- Fixed performance issues on Switch related to frequently called time functions during gameplay (especially when skydiving).
- Level streaming optimization to smooth out some hitches during skydiving on Switch.
AUDIO
Bug Fixes
- The music for the Fresh emote has been re-added.
- Fixed attenuation of Supply Drop opening sound so it doesn’t sound like it’s right next to players even if it’s opened far away.
- The Clinger explosion sound now plays properly if detonated directly next to you on iOS/Switch platforms.
UI
- Added the “Net Debug Stats” HUD UI option for Xbox.
Bug Fixes
- Fixed a crash that could happen after buying items in the Item Shop.
- When using styleable outfits, your last saved version will always appear in the locker preview.
SAVE THE WORLD
MISSIONS + SYSTEMS
Bug Fixes
- Fixed an issue which could block progression where the Chrome Husky would no longer spawn if the Magnets! quest was completed. Players who were blocked will now be unblocked with this fix.
HEROES
- New Constructor Demolitionist: 8-Bit Demo added to the Event Store.
- Available Wednesday, June 20 at 8pm ET.
SOURCE: Epic Games