Far Cry 5 Developer Explains Why It Needed Realistic Ballistics

Realism Was a Key Reason, Says the Developer

Far Cry 5 is going to be coming out in about two weeks and, as its release date nears, its developers at Ubisoft Montreal are talking more and more about the game’s many features. One of those features is realistic ballistics for the game’s firearms.

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“We wanted to make it more realistic,” explained Phil Fournier, associate producer at Ubisoft Montreal, in a short interview. “It was really our conscious effort for us to see how we can get closer to something that feels even more real, even more in line with what people would experience.”

“So, bullet drop on sniper rifles, rockets will go in a weird way. You never know; it’s unpredictable,” Fournier continued. “We wanted to, even from a gameplay [perspective] – not only from the visual and art perspective – it goes all the way. We pushed a lot on this because we couldn’t make it before, but stuff is actually going to go in the currents. You could drop something at the top of a river, and just watch it go down all the way to the bottom.”

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Fournier went on to say that the physics weren’t going to be “Zelda-esque” but it will follow “real-world rules”. Fournier said that getting the realistic physics right was “really important” because the developer team wanted to get it right for the next game in the blockbuster Far Cry franchise.

Far Cry 5 might be one of the most anticipated releases of the year, especially with the controversy surrounding its setting in the United States of America. Some have said that due to its setting, Far Cry 5 is politically charged though Ubisoft have stated that the game isn’t only going to focus on political issues.

“Ubisoft knew without a doubt that they were driving a Mack truck, bathed in flames into the heart of middle America and braving a subject matter that had never been done before,” wrote Shawn Petraschuk in our hands-on preview for Far Cry 5.

“This may be the most controversial Far Cry to date and that overarching premise may also be the biggest thing keeping this franchise alive,” Petraschuk wrote.

Far Cry 5 is set to release on March 27th and will be available for the PC, PS4 and Xbox One.

So Far Cry fans, what do you think of this realistic ballistics feature? Is it necessary for a game like Far Cry or is it a welcome feature? Let us know in the comments section below!