Titanfall 2 Dev Says Third Party Support for Switch will be ‘No Different’ than it Was for Wii U
Everyone’s talking about the Nintendo Switch, and that includes industry insiders. According to a report from Wccftech, Titanfall 2’s Mohammad Alavi had some serious criticism to offer on Drunk Tech Review:
I’m gonna tell you, I was excited about it because Nintendo’s been in such a niche market recently, like catering to the handheld and I’m gonna be honest with you, the kids. They’ve been so underpowered [in terms of hardware] that they don’t have the support of third parties because they’re all making games for PC, PlayStation 4 and Xbox One. And the Nintendo Switch is no different.
This led to the question of whether Titanfall 2 could be ported to the Switch. Alavi’s response was a resounding “Fuck no. No, you’re not going to be able to fit Titanfall 2.”
Alavi’s harsh judgement comes shortly after Randy Pitchford’s deal with Nintendo and Borderlands 3 fell through. While not explicitly about system specs, one has to assume they played a small role in the partnership’s dissolution.
Nintendo has been struggling with third-party support since the 90’s, when they released the Nintendo 64. The system, while successful in its own right, was a nightmare for developers to work with. Each of Nintendo’s systems since has had one hurdle or another for devs to overcome, and it looks like the Switch will be no exception.
Although the Switch has a robust list of third-party developers, the Wii U did as well. Support for that system was underwhelming at best, and the buzz among developers is suggesting a repeat performance for Nintendo’s newest console. This is still well within the realm of idle speculation, and Nintendo may yet turn the situation around.
SOURCE: Wccftech