Blizzardโs New Update Brings Us Overwatch Christmas for Holiday Cheer
Get on it now! Ever since the Blizzard leak two weeks ago, the one revealing character holiday voiceovers, weโve anticipated an Overwatch Christmas event. Well it is finally here, along with the full list of skins and changes! Nowโs the time for holiday cheer and loot box openings. Non-stop loot box openings if we want to get our favorites from this comprehensive list.
As part of patch 1.4 there are bug fixes, game changes, character updates, and a completely new aesthetic. See it in the brand new trailer for Winter Wonderland. We bring you the Overwatch Christmas Special, courtesy of Blizzard:
And remember, Overwatch is out now for PS4, Xbox One, and PC, so get the game to play. But before you go to your Overwatch cave of non-stop holiday snow ball fights, you may want a gander at whatโs changed. Hereโs the full patch list as of December 13, 2016:
GENERAL UPDATES
General
- Added a new โBoopโ unlockable voice line for Sombra
- Players can now select the 1v1 Mystery Duel and 3v3 Elimination game modes from the Custom Game menu
- Added a โStay as Teamโ feature, which allows players to remain grouped with their teammates after the match has ended
HERO BALANCE UPDATES
- Photon Barrier (New Ability)
- Replaces her existing Photon Shield ability
- Generates a large energy barrier in front of Symmetra that blocks enemy fire as it travels forward
- Shield Generator (New Ultimate Ability Option)
- Symmetraโs Ultimate ability now offers a choice between Teleporter and a new option: Shield Generator
- Shield Generator places a device that grants additional shields to allies within its effective radius (regardless of barriers, walls, or obstacles between them and the Shield Generator)
- Photon Projector (Primary Fire)
- Range has been increased from 5 meters to 7 meters
- Sentry Turret
- Turrets that can be carried have been increased from 3 turrets to 6 turrets
- Cooldown has been reduced from 12 seconds to 10 seconds
- Photon Shield
- Replaced with the new Photon Barrier ability
- Teleporter
- Health has been decreased from 200 to 50
- Shields have been increased from 0 to 350
Developer Comments: We wanted to address two main issues with Symmetra. First, on the whole, we felt that she didnโt feel active enough. Second, due to the nature of her Teleporter, she felt weak in certain situations on different maps and game modes.
To address the first point, we replaced her more passive Photon Shield ability with a much more active ability: Photon Barrier. Now, Symmetra can help lead the charge on offense or help shut down a big push on defense by actively blocking damage for your team.
For the second point, we noticed players would often switch off of Symmetra once they found themselves in a situation where her Teleporter wasnโt as useful. For example, when playing her on defense on an Assault map, players often used her to defend the first capture point, then quickly switched to another hero if that point fell. To help her feel more useful in more situations, weโve given her an alternative to her Teleporter. The Shield Generator is just as important for the enemy to deal with, but is useful in more situations.
The turret changes allow her to rebuild her turret nests faster. Even if all her turrets are wiped out, itโs now easier for players to build them all back up before the next push.
Weโre also increasing the range on her Photon Projector to make it easier for her to build up and keep a powerful charge on her target.
- Particle Barrier/Projected Barrier
- Attacks like Reinhardtโs Fire Strike or Hanzoโs Dragonstrike that deal damage to both the barrier and the hero within the barrier, no longer deal damage to the barrier twice
Developer Comments: This is a bug fix, but we think itโs significant enough to warrant a separate note. Weโve had a long-standing bug that caused โpiercingโ damage to hit Zaryaโs barrier twice. Sometimes this benefited Zarya (for example, jumping in front of Reinhardtโs Fire Strike was a good way to generate a large amount of energy quickly), and sometimes it really hurt her (Genjiโs Dragonblade, for example, would cut through her shield in one swing, instead of two). This change isnโt intended to buff or a nerf to Zarya. Weโre simply trying get her abilities working as they should, and weโll keep an eye on how it affects her balance.
BUG FIXES
General
- [PS4 Pro] Fixed a bug that could obscure or hide UI elements on a 4K display
- Fixed a bug that allowed more than one player to select the same hero on the Assemble Team screen, but forced one player to reselect after spawning
- Fixed a bug that forced players to join Play vs. AI matches when attempting to spectate a friend
- Fixed a bug causing a black screen to appear if players switched heroes as the round ended
- [PC] Fixed a bug that allowed the โHโ key to close the Hero Select screen even after that function had been bound to a different key
AI
- Bots are no longer able to use abilities or attack enemies after a Control match has ended
- [Console] Fixed a bug that prevented Ana from being selected in 1v1 matches
Arcade
- Fixed a bug that prevented players from correctly receiving experience after joining an in-progress 3v3 match
- Fixed a bug preventing BattleTags from being displayed correctly during Highlight Intros and Plays of the Game in 1v1 and 3v3 matches
- Fixed a bug causing the respawn timer to remain visible during 3v3 matches
Competitive Play
- Fixed a bug that allowed more than one player to select the same hero in rare situations
Heroes
- Fixed a bug preventing the nameplate above D.Vaโs mech from disappearing while being destroyed, and displaying a โ0โ instead of the playerโs name
- Fixed a bug causing the โYouโ indicator (which typically only appears during killcam footage) to appear when D.Va looks directly at the ground
- D.Vaโs video tutorial now includes changes made to her Defense Matrix resource mechanics
- Fixed a bug causing Genjiโs sword to clip through its scabbard
- Fixed a bug causing Junkratโs Steel Trap animation to play when detonating a Concussion Mine
- Fixed a bug causing Reinhardtโs hammer to become invisible to some players after using an emote
- Fixed a bug that interfered with the accuracy of the alternate fire for Roadhogโs Scrap Gun
- Fixed a bug that allowed playersโ Ultimate ability voice lines to play uninterrupted, even if they were hacked by Sombra during use
- Fixed a bug preventing the sound effects from Torbjรถrnโs hammer from being played when his Ultimate ability was activated
- Fixed a bug causing Widowmakerโs Grappling Hook to begin its cooldown after going through Symmetraโs Teleporter
- [Console] Fixed a bug that allowed Mercy to receive Ultimate charge when using her Caduceus Staff to increase teammatesโ damage when theyโre not damaging enemies
- [Console] Fixed a bug preventing Reinhardt from deactivating his Barrier Field after being hacked by Sombra
- [Console] Fixed a bug preventing Sombraโs Hack from cancelling Soldier: 76โs Sprint ability
- [Console] Sombra no longer receives credit toward her on-fire meter when her EMP ultimate hits Symmetraโs turrets
- [Console] When multiple Sombras attempt to hack a health pack, the player that initialized the hack first will now control it
- [Console] Fixed a bug preventing Sombraโs Opportunist passive ability from seeing practice bots through the walls on the Practice Range
- [Console] Fixed a bug preventing Sombraโs reticle from consistently expanding while firing her Machine Pistol
Maps
- Fixed a bug that allowed Sombra to reach unintended locations on Watchpoint: Gibraltar
- Fixed a bug that prevented Mercy from using Resurrect in rare situations on Kingโs Row