Yakuza 6 Will Have No Load Screens on PS4
Loading screens. No one likes them. When there are too many of them people tend to complain. When theyโre too long they can even have a negative effect on a gameโs final review score (ReCore, for example). Well, if youโre a fan of the Yakuza series, Segaโs Toshihiro Nagoshi has a promise for you; you wonโt see any of those pesky load screens in the upcoming Yakuza 6 for the PlayStation 4.
In an interview with IGN, Nagoshi explained, โWeโve worked hard to make this game completely seamless. You can engage in the central adventure, get into battles, watch drama scenes, and go back to the adventure, all without any loading screens. Go into any building or any room or any floor without loading.โ
He went on to note how important it is for a game like Yakuza 6 to keep the player immersed. Load screens would just pull you out of the moment.
โLoading is problematic for lots of reasons, including its effect on the realism of the story โ letโs say you have a 60-second countdown to reach a location and stop an explosion, but when loading screens come in, how do we account for those seconds? How do we keep the pressure on? So we really pushed to make it seamless this time. Thatโs where a lot of the budget went, and itโs also the reason we did not make a version for PS3. The effect is that the player has the freedom to solve problems as they like, and the sub-quests themselves are presented in a seamless way.โ
As of right now there is no announced version of Yakuza 6 for the West but itโs entirely likely that will change as we get closer to the gameโs December release. Keep it locked to COGconnected for more information as we get it.