Huge New Destiny Update Comes April 12th – Here’s Everything That Will Be in It

A massive – and free! – update for Destiny hits all consoles April 12th, and we have all the details right here, courtesy of vg247. Patch 2.2.0 is the biggest addition to the game since The Taken King, with tons more loot, activities, and armor coming. The update will roll out on April 12th, between 10:00am and 12:00pm PST.

As for file size, here is a list broken down by console:

  • PlayStation 4: 1718 MB
  • PlayStation 3: 1040 MB
  • Xbox One: 1736 MB
  • Xbox 360: 793 MB

New PvE challenges

Prison of Elders end-game activity

  • A reworking of arena shooter Prison of Elders.
  • This is the only way to get to the new Light cap of 335.
  • The Challenge of the Elders promises “a total of sixteen unique encounters” based on variations of bosses and gameplay modifiers in each of the three waves. So that’s four months of shooting before you see content repeating.

Destiny The Taken King featured (temp)

Blighted Chalice strike

  • A new quest line, including a new strike called Blighted Chalice. Its boss is a Taken hulk called Malok with ambitions to take Oryx’s crown.

Winters Run strike

  • Winters Run, the strike ending with the fight against the Archon Priest, is being added back into the Heroic strike playlist.

New rewards

Max Light increased

  • Destiny’s Light cap will raise from 320 to 335.

How to get 335 gear

  • Complete the new hardest level of the Prison of Elders
  • Challenge of the Elders guarantees 335 drops for hitting specific score levels (see above).
  • The King’s Fall raid Hard Mode will drop gear up to 335 after a post-update hotfix.
  • Iron Banner and Trials of Osiris will drop gear up to 335.
  • The Court of Oryx will drop artifacts up to 335.

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New armour sets

  • Five new sets of armour. Three are revamped faction sets and the other two are completely new. The Spektar Armour is designed specifically with Chroma in mind and the Desolate set is Taken-themed. It uses the Prison of Elders gear models. You get this gear through Sterling Treasure, a new consumable.

Sterling Treasure

  • A new consumable called Sterling Treasure. It gives new armour pieces and Chroma to colour weapons and armour.

Infusion system changed

  • Infusion will be changed to give 1-1 levels.

Chroma

  • Destiny will add Chroma colour-shading to both weapons and armour. It comes in white, blue, red and yellow. You can re-roll Chroma-capable gear to get the colour you want. Chroma isn’t affected by shaders.

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Year-one gear upgraded

  • Year-one weapons, such as Badger CCL, Shadow Price and The Devil You Know, are being taken up to current damage levels. They’re going to drop from legendary engrams at 330.

Year-one exotics returning

  • Some old yellows are returning at relevant levels, including Patience and Time and Sunbreakers.

New emotes

  • A bunch of new emotes included for sale, such as Praise the Gun, a nod to Dark Souls. If you collect a full Taken-themed armour set, you get the Taken Shiver emote as a gift.

New PlayStation-exclusive exotic named Zen Meteor

  • A new exotic sniper rifle, Zen Meteor, comes in the April update, but it’s a PlayStation exclusive. Sorry, Xbox players.

PlayStation-exclusive armour and sparrow

  • PlayStation gets a bunch of other exclusives too.

HUD goes optional

  • You can now choose to turn all HUD furniture off, both in social spaces and combat.

Destiny Expansion I The Dark Below Prologue

Changes to PvP

Revive times increased

  • Two seconds will be added to the basic revive timer, meaning it now takes seven seconds to bring a teammate back up instead of five. A second revive will take 14 seconds, and a third will take a monstrous 21 seconds.

Revive proximity reduced

  • You’ll now need to be closer to a teammate to perform a revive.

Overshields weakened

  • Overshields won’t be as strong as before. This is part of the effort to make it more difficult to revive teammates.

No more legendary engrams for Iron Banner

  • Update is removing purple engrams from Iron Banner, instead focusing on rewarding players with tournament gear. Artifact and Ghost drops, starting at 320 with Rank 3 packages, will be guaranteed. Rank 5 packages have a chance to contain 335 Light gear.

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Trials of Osiris will grant 335 Light drops

  • Trials treasure chests will now contain 335 gear. Trials bounties will drop gear up to 330.

Sterling Treasure

  • The new consumable, Sterling Treasure (see above), can be earned by playing Crucible matches. These boxes contain new armour piece and Chroma, the new armour and weapon shaders.

Ammo changes

  • Players will begin rounds with Special ammo. More spawn three minutes into matches, and then again two minutes later. Heavy ammo will only spawn once after five minutes.

Weapon class changes

Weapon changes are coming in the April update, probably the heaviest being to sniper rifles.

  • Sniper rifles – Zoom length has been increased on all sniper rifles. This is to stop players using them as mid-range weapons and force people to sit far back, as Bungie originally intended. Snap Shot now increases zoom-time by 20%, not 30%, and stability is being decreased to discourage rapid-firing.
  • Hand cannons – Hand cannon ammo capacity is being increased.
  • Fusion rifles – All fusion rifles are having stability increased.
  • Exotic weapons changes – Many yellow weapons are being tweaked in the April update, including Suros Regime, Telesto and Hawkmoon.

Well, that’s everything we know about the April 12th Destiny Update. If you are interested, check out our Destiny: The Taken King Review here. And stay tuned here for more Destiny news as it comes!

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