5 Reasons To Be Excited For Yooka-Laylee
COGconnected was fortunate enough to have been sent a review code for Playtonic’s upcoming 3D platformer, Yooka-Laylee, and I’ve been working away at completing the game in time for our official review which will be live when the embargo lifts, April 4th. In the meantime, I thought I’d share a few observations from my early adventures to tide you over until you can play Yooka-Laylee for yourself on April 11.
So without further ado, here are five reasons to be excited for Yooka-Laylee.
Yooka-Laylee features five imaginative book worlds to explore and each of them are stuffed with collectibles, a boss battle, dozens of challenges and more. But that’s not the only real-estate you’ll be checking out because the hub world connecting the book worlds is also a huge play space filled with its own enemies, puzzles, and secrets. Just when I feel like I’ve seen it all, I discover a new unreachable area or spot a sneakily tucked away collectible but don’t have the required move to nab it. Yooka-Laylee looks to be pulling off the “Metroidvania” style of level progression well.
Reminiscent of Donkey Kong Country’s classic mine cart levels, Yooka-Laylee comes packing its own take, this time adding cannons to the mix for obstacle removal and in at least one level, multiple laps of the course are possible. I can neither confirm nor deny that there is a villainous surprise along one of the tracks but I can confirm that I have found myself highly addicted to these sections as I compulsively strive for perfect runs.