Cyberpunk 2077 Confirmed as a First-Person RPG With Customization

CD Projekt Red Confirms New Cyberpunk 2077 Details

Polish developer CD Projekt RED (CDPR) announced Cyberpunk 2077 back in 2013. Five years later, we received a glimpse of the world through a new trailer. Unfortunately, we still know almost nothing about gameplay. Well, that gets remedied today, thanks to a series of info drops from the developer.

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Since CDPR is the same studio that brought us The Witcher 3, a third-person RPGmany fans assumed the Cyberpunk follow-up would bring the same perspective. That is not the case, it seems. Among the details the studio confirmed, one is that Cyberpunk 2077 will be primarily played in first-person. However, you will see your personalized protagonist during cut-scenes and conversations. The studio has elected a peculiar route with their RPG.

The player character has a name, apparently, and the name is V. Revealed via press release, you’re “a hired gun on the rise in Night City, the most violent and dangerous metropolis of the corporate-ruled future.” Much like a traditional RPG, the option to choose gender, appearance, class, and background will be yours, and each of these facets will influence the “Shape of the game.” Nevertheless, the character you customize will come with his or her own personality.

You may think of Cyberpunk 2077 as “freedom of influence” game as opposed to “freedom of choice,” like we used to find with BioWare (RIP). V is independent, a character who’s just as much a part of the city. Or as director Kyle Rowley told GameSpot: “For us, having someone who’s voiced and a named character allows us to build more interesting relationships. So V in a sense does have her own kind of personality, but you shape it as a player.”

Players still, ultimately, get to decide V’s direction. The various scenarios present in the game can be approached from unique angles. This is still an RPG: hacking, gunning, and engineering are viable means of dealing with situations. There are even slow-mo abilities, damage counters, and vehicle combat, according to IGN. Furthermore, driving can be toggled between first-person and third-person. Most importantly, among the character stats (Strength, Constitution, Intelligence, etc), there’s a legit “Cool” stat. Don’t know what it does yet, but it was taken directly from the tabletop game.

Interestingly enough, Cyberpunk 2077 won’t pigeonhole you into any class, per say. The game will let you evolve your own playstyle as you progress. Remember that women with the mantis blades from the very first trailer? You can actually use those later in the game. From the sounds of it, players can do just about anything that’s been shown in the cinematic footage. How does that sound? Comment down below.