However, Dynamic Events Can Lengthen the Campaign
Days Gone has been making the rounds, following GameInformer’s new cover reveal. With that said, we’re getting new tidbits of information concerning the length of the story campaign.
Originally scheduled for a 2018 release, as proclaimed by Sony CEO Shuhei Yoshida, Days Gone was pushed back to 2019. The game by Sony Bend will receive that extra time for polish, which will be great for a game that is as long as it is.
In a recent interview with GameInformer, Creative Director John Garvin talked at length about Days Gone’s campaign. Amidst the details, he mentioned that players will be in “constant danger,” that weather and the nature of Freakers will inform how players approach events. Concerning the game’s length, Garvin revealed that it could be completed in 30 hours, potentially. The stipulation is that players have to get lucky, sort of. Dynamic events will add hours to each individual playthrough.
“The golden path is going to take you about 30 hours, but it’s going to take you a lot longer than that because things are going to happen to you along the way depending on how careful you are and how much you pay attention,” Garvin said.
If dynamic events increase the time it takes to complete Days Gone, then it could be a length campaign indeed. Last year, Sony Bend revealed that a team was in place for the sole purpose of adding dynamic events. Thus, many random encounters will vary per playthrough and each will be unique. Stay tuned for updates at E3 and beyond.