DOOM Video Review
When DOOM was debuted for the current generation of consoles at E3 2015 it gave a lot of people some feels. Some really strong feels, like that feel you get when you get to go on a no holds barred, demon hunting expedition. As feels go, that’s a damn good one. Fast forward almost a year and id Software has given us one heck of game, a game in which we can scream out our rally cry, FIGHT LIKE HELL! Check out our DOOM video review for the demon killing low down.
You can check out our very own Nicholas Plouffe’s full DOOM review right here, but here’s a few of the juiciest highlights for you:
- It’s a non-stop thrill ride that cranks everything up to eleven and only slows down when you’re busy hunting for secrets or waiting in loading screens.
- There wasn’t a single fight, mission, or platforming section that was poorly designed or frustrating. There’s not a lot of getting stuck and wondering what to do or where to go; mission and level design is top notch, flaunting cool arenas, set-pieces, and some truly memorable fights as you move from one scene to the next, brutally slaying everything in your path.
- The story isn’t anything new or crazy, and it doesn’t take a genius to guess the ending or any big reveals, but that just doesn’t really matter here. What’s the problem? Demons are all over Mars again. Cool, that’s all I needed to know, now where’s my super shotgun?
- There is such a driving and frantic metal soundtrack that it will get your blood pumping faster than a shot of ephedrine.
- If you like first person shooters, if you’re an old DOOM fan, or if you just like killing demons, treat yourself to DOOM 2016.