Treyarch Set to Drop Some Quick Fixes into Blackout After Day One of the Beta
When the Call of Duty: Black Ops 4 Multiplayer Beta went live last month Treyarch quickly responded to feedback, setting out fixes to any issues. Now, that the Blackout Beta is officially live for everyone on the PlayStation 4 with a pre-order code Treyarch is being just as attentive and has announced their first set of quick fixes after day one!
That’s right, after just one day, not even a full twelve hours since it’s release and already Treyarch has announced a list of changes that are making their way to the Blackout Beta tomorrow morning, September 11th, at 10 am PST. The company took to Reddit recently to discuss these changes coming to the Black Ops 4 battle royale mode and at the top of their list is a change in item pickup speed, which has been noticeably slow, and where players have to be pretty much right over an item in order to pick it up. You can check out the full list of changes below.
- Item Pickups: We’ve seen several comments suggesting that the item pickup time is slower than expected. We’ll be updating the game to make pickup speeds as fast as possible without interfering with reloading, and make it easier to pick up items without looking directly at them. PC players will also be able to map keys to instantly pick up items when the Blackout Beta goes live on PC later this week.
- Quick Equip Menu: Some players have had trouble performing certain actions while the Quick Equip menu is open. We have two fixes set to go live around 10AM PT tomorrow (Tuesday) that will help with this: Quick Equip will auto-close if you don’t do anything in it for 5 seconds, and auto-close and prevent from opening when using the Recon Car. For future reference, the Quick Equip menu can be closed by pressing down on the d-pad.
- Armor: Much like the early days of the MP Beta, we’ve seen some online discussion about the utility of Armor in Blackout. We’re keeping a close eye on Armor’s performance during the Beta.
- Friendly Fire: We’re aware that friendly fire allows your teammates to take you out – by mistake, or in some unfortunate circumstances, on purpose. While we always recommend choosing your Duo and Quad partners wisely, we’ll keep an eye on teamkilling throughout the Beta and consider other options. We’re also collecting stats on players who damage their teammates with friendly fire and have a security team monitoring those players for offenses that are outside the bounds of the occasional accident. Play nice out there.
Have you jumped into the Blackout Beta? What are your thoughts on it? Let us know in the comments below and don’t forget to keep it locked for updates!