Today, Koei Tecmo announced the digital-only North American release of Atelier Escha and Logy Plus: Alchemists of the Dusk Sky for the Playstation Vita on January 19, 2016. Previously available only on PS3, Atelier Escha Vita gives players the opportunity to play on the go.
Following the success of past Atelier releases on the portable platform, Atelier Escha and Logy Plus is the second standalone installment in developer GUST’s latest Atelier trilogy: the trilogy of Dusk. Preceded by the bittersweet Atelier Ayesha: The Alchemist of Dusk, Atelier Escha and Logy: Alchemists of the Dusk Sky was released for the PlayStation 3 in 2014 and is the first of the PS3 Atelier titles to feature a dual-protagonist story structure, in which the player can choose to see the story unfold through the eyes of the romantic alchemist Escha Malier, or the more levelheaded and rational Logix Ficsario. Surrounded by a colorful cast of interesting supporting characters, protagonists Escha and Logy learn to combine their strengths and use the power of alchemy to unlock the secrets of the nearby ‘Unexplored Ruins.’
The Vita version of Atelier Escha and Logy Plus: Alchemists of the Dusk Sky comes bursting with new content, including brand new event scenes inspired by the Escha and Logy anime, which released in Japan in celebration of developer GUST’s 20th anniversary. Additionally, Atelier Escha and Logy Plus includes all DLC from the PlayStation 3 version, a new playable character, new costumes, and — to the delight of fans of the Atelier IP — a series of new and more challenging missions and ‘boss’ enemies! GUST has also incorporated Vita-specific features into Atelier Escha and Logy Plus alongside minor balancing fixes to create a more level gaming experience for the PlayStation®Vita.
Source: Koei PR