Make Your Decisions Carefully in the Pines
Studio Abattoir has officially unveiled The Pines, a solo-developed psychological horror RPG that places heavy emphasis on player choice and consequence. The game follows Edward Walker, a former detective worn down by a case that went cold. Seeking peace, he arrives at The Pines, a secluded retreat recommended by his therapist. With its promise of recovery and quiet surroundings, the location appears ideal at first glance, but it quickly becomes clear that something is deeply wrong beneath the surface.
Set in an open world filled with tension and mystery, The Pines encourages players to explore its forested environment, interact with its residents, and uncover the truth behind the retreat’s carefully constructed facade. Every decision shapes Edward’s journey, influencing not only his fate but also the lives of those around him. Players can develop their character through different skills, align with various factions, and approach challenges through dialogue, combat, or investigation.
Not only that, the combat is designed to feel fast and deliberate, with limited access to firearms. Instead, players rely on melee weapons such as bats and axes, requiring precise timing, awareness, and strategy to survive. The residents themselves play a crucial role, each carrying personal histories, hidden motives, and unsettling secrets that gradually come to light.
Additionally, one of the game’s standout features is its unique Stalker System, where player actions can turn seemingly harmless characters into persistent threats. Combined with Edward’s investigative abilities, this creates a dynamic experience where observation and decision-making are key.
Overall, The Pines is shaping up to be a deeply immersive psychological horror experience where nothing is as it seems. You can wishlist the game right now on Steam for further updates.