As I Began to Dream Has Arrived on PC and Nintendo Switch

Start Your Journey in As I Began to Dream

Strayflux has released its hand-drawn puzzle platformer As I Began to Dream on Nintendo Switch and PC through Steam and the Epic Games Store. The team, together with publisher Soft Source, is preparing a full set of extras for the future. This will include an art book, a soundtrack, and a physical edition planned for 2026.

To mark the launch, the developers unveiled a new trailer edited by David Paterson with an original track composed by JabFina. The video offers an early look at the game’s carefully crafted worlds and its thoughtful puzzles. As well as its flowing hand-drawn cutscenes that introduce the tone of the story.

As I Began to Dream follows Lily, a young girl who finds herself in a dreamlike limbo of memory and emotion. The game blends platforming and puzzles within environments that reflect her inner journey. Each location draws from moments she once lived, and each challenge encourages her to confront what those memories represent.

Players follow Lily through shifting landscapes populated by mysterious beings who occupy this quiet realm. You meet these characters along the path to the Golden Tower, a distant structure that rises like a guiding light. Helping them strengthens Lily’s understanding of the world around her. All while drawing her closer to the heart of her own story.

The game explores themes of grief, loss, and acceptance, conveyed through expressive art and gentle storytelling. Lily’s journey reveals what brought her to this surreal space and how she moves toward peace with what has shaped her life. Through its puzzles and exploration, As I Began to Dream invites players to experience a story of emotion and imagination. And the steady search for meaning within a world built from memories.

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