“Haven” Is a New Studio Working on an Unannounced PlayStation IP

A New Studio Approaches

Haven Entertainment Studios –Haven for short– is a new independent studio founded by Jade Raymond. The new studio is located in Montreal, Quebec, and will be working on a brand new IP for PlayStation.

The new studio was announced through a blog post on PlayStation’s website written by Raymond.

“And so today I’m announcing Haven, an independent studio where many of the talented game developers I have worked with for years (and love dearly!) are coming together to do what we are most passionate about. It’s time for us to refocus on GAMES in a place where we can practice our crafts without any barriers or impediments. We want to create worlds where players can escape, have fun, express themselves, and find community. We want to pour our passion into a project. We want to make something wondrous for people to experience. Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support.”


The studio’s founder, Jade Raymond is a veteran in the industry and has previously worked with Ubisoft, Electronic Arts, Konami, and most recently, Google Stadia. Raymond was a producer on some of the earlier Assassin’s Creed titles, Watch Dogs, Far Cry 4, and more. She was also in charge of Stadia Games and Entertainment for Google prior to the company announcing their new shift in focus in February.

“I’ve been making games for a long time — over 25 years now! I’ve had the opportunity to lead the creation of two highly successful original IPs and build multiple teams and studios from the ground up. Some of these adventures have been more successful than I could have ever imagined, and others less so.”

There isn’t really any information on the new unannounced IP, but Raymond reassures the PlayStation community that the studio is already hard at work.

“Together, we want to create games that are a haven for players, and we want to build a studio that is a haven for developers.”

SOURCE