Slinging Into the Future
Spider-Man got rave reviews when it first released, and itโs easy to see why; the game takes inspiration from the Arkham franchise in terms of its gameplay mechanics but makes it its own, replacing Batmanโs gritty take on the superhero genre with Spider-Manโs wittier, more lighthearted, but still emotional take on the concept. Unlike Batman, we see Spider-Man in his Peter Parker persona for extended periods, as well as getting to play as both Mary Jane and Miles to see the events play out from the perspective of a normal person.
Itโs no surprise that this is a game that had people begging for a sequel โ which weโre getting, in the form of shorter adventure Spider-Man: Miles Morales โ and coming bundled with that new adventure is a remaster of the original game, complete with all the DLC and given the full next-gen treatment. Itโs also sporting some of the cleanest graphics and most fluent movement weโve ever seen in a video game. Ironically, considering the original game faced criticism for a supposed visual downgrade from its first announcement โ I never thought Iโd see a puddle cause so much drama outside of a drought โ it looks like the already fantastic looking game is getting a clear upgrade thatโll have even the most devoted complainers struggle to find something wrong.
The game is also taking the PS5โs capabilities with lighting into account, relighting the entire game to create dynamic environments, as shown in the tweet below.
This is another example of how we relit the entire game for Marvel's Spider-Man Remastered. pic.twitter.com/WIudoxpOPM
โ James Stevenson (@JamesStevenson) November 10, 2020
A lot has been said, predictably, about how one console looks better than the other โ and obviously, thatโs an important part of the experience โ but when the โlesserโ console looks this good, whatโs the point of complaining?
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