Death of Rose Drops New Gameplay Footage

Ready to Go Back to School?

After a tumultuous development thatโ€™s seen it canceled and subsequently revived, Death of Roseโ€™s is finally on the horizon. We donโ€™t have a release date quite yet, but during Augustโ€™s Gamescon conference we got a new glimpse of the gameplay, and some new details on the game itself.

Inspired by 80โ€™s horror, as well as the recent resurgence of the 80โ€™s-inspired horrors like Stranger Things, the game is also mixing satire into the mix so, while itโ€™s still a horror game, thereโ€™s still a lighthearted element to it akin to the late great ObsCure franchise. Throughout the game Scott refers to his adventure asโ€ฆ well, a game, so it seems like we may be getting a meta twist akin to Scream or The Cabin in the Woods.

The game tells the story of Scott, a young man exploring an abandoned school which is rumored to be the place of worship for a deranged cult. Helping him in the journey is Beth, a friend who remains in contact via walkie talkie throughout his journey.

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We havenโ€™t had any details on combat โ€“ not just the mechanics involved, but whether itโ€™ll be a feature in the game at all โ€“ but we do know that thereโ€™s a heavy focus on environmental puzzles based on the history of the school.

The trailer also reveals that thereโ€™s an element of randomness to the game, with the horror elements being randomized so that a scene that makes one person jump out of their skin may not appear in anotherโ€™s playthrough at all. Similarly, the dialogue is non-linear, with a branching dialogue tree and discussions between Scott and Beth taking place at different points in the journey. These elements mean that no two journeys through the setting will be the same, and itโ€™s a feature we can hope will be carried over in future games in the series.

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