Masahiro Sakurai Updates Us on Smash Bros. Ultimate

Not Slowing Down

As we barrel on through the COVID-19 pandemic, many fans are wondering about what’s going on with their favorite franchises. While some notable titles are seemingly stuck in limbo, Smash Bros. Ultimate director Masahiro Sakurai has given us an update on what the team behind the wildly popular Nintendo Switch fighter has been up to over the past month.

Super Smash Bros.

In an interview with Famitsu, Sakurai mentioned that things have been developing smoothly. While the team has been forced to work from home, they haven’t run into any significant hurdles with the progress on Super Smash Bros. He also made a tongue-in-cheek response to the unexpected benefit of not having to commute to work, as well as not having to work in a sweaty office all day long.

Sakurai went on to mention that because they are currently working on DLC, the team is able to have much more freedom, and don’t feel as if they’re working under a demanding crunchtime. He says that it’s much easier to work remotely on DLC; however, if they were still in the stages of developing the base game, this would, of course, be much more difficult, if not impossible.

Sakurai also went on to specify that the team has been making use of mics, as well as recording footage with capture cards to send examples of the work being done amongst themselves. It’s important to note that there was no mention of any sort of delays involving the upcoming DLC, including the recently announced ARMS content that will be coming to the game in June.

What are your thoughts on Super Smash Bros. Ultimate? Have you been honing your skills over the past few months? Are you excited about the upcoming DLC? Let us know in the comment section below!