More Legends and Battle Pass Content to Come
When Apex Legends launched in February of this year, it was lightning in a bottle. As a freebie experience, it enticed players from all walks of life, but the Season 1 Battle Pass did not maintain the game’s momentum. As a matter of fact, compared to other battle royales, Respawn’s new venture is going through a dry spell. In a new message to fans, the team has offered up an explanation.
To maintain quality over quantity, Respawn Entertainment has provided nothing but light content updates (on top of frequent patches). The explanation is simple; the dev team was always relatively small compared to teams on other projects. Moreover, the creators of Titanfall didn’t expect Apex Legends to reach 50 million players. If anything, the battle royale was a tightly knit experiment.
Over on the EA website, Respawn wrote the following:
“To say that the launch of Apex Legends exceeded our expectations would be an understatement. 50 million players in the first month (and more since) is staggering for any game, let alone a new IP from a relatively small team who were taking their first swing at a free-to-play game.
“Rapid growth is a wonderful thing to achieve, and we’re thrilled with the response we’ve received since launch. However, that growth comes with some clear challenges, and we’ve hit a few bumps along the way, including missteps with our updates, not giving players enough visibility into future content, and not properly setting expectations on how we plan to support Apex Legends.
“We are 100% committed to the long-term growth of Apex Legends, and supporting the millions playing every day. So today we want to reset our commitment to you and give you some insight into where we are as a development team and how we’re approaching live service for Apex Legends.”
The post went on to affirm that no other teams, specifically the dev team on Jedi: Fallen Order, have been cannibalized to support Apex Legends‘ live service. However, in order to deliver content at a decent pace, Respawn will be forced to push out the release of Titanfall 3. When we can anticipate the third installment is anybody’s guess.
“Lastly, regarding other games in development at Respawn, it is important to understand that there are entirely separate development teams working on Apex Legends and Star Wars Jedi: Fallen Order,” the post continued. “Additionally, in order to fully support Apex Legends, we are pushing out plans for future Titanfall games. No resources from the Apex Legends team are being shifted to other titles in development here at the studio, nor are we pulling resources from the team working on Star Wars Jedi: Fallen Order.”
For more details on the state of Apex Legends and future plans, you can visit the official news post. Before you go, let us know your thoughts on Respawn’s message. Are you disappointed by the delay of Titanfall 3, or do you believe it’s a reasonable sacrifice? Comment down below.