Hypergun Announced – Overpowered Guns and Endless Neon

Here’s a Roguelite Like No Other Before It

Indie studio NVYVE is coming out with a colorful bang, announcing their latest project in the form of Hypergun. It’s an all-new Roguelite shooter that has no grasp on subtlety and intends to push the boundaries of overpowered weaponry, one murderous rainbow at a time.

From the makers of P.A.M.E.L.A.Hypergun will feature procedurally-generated levels that leave no end to the neon carnage a player can inflict. Likewise, the experience will place procedurally-generated guns in your hands, letting you live out all the ridiculous mayhem an intern can imagine. Yep… you’re playing as an intern. As the story goes:

The year is 2038. A highly advanced alien race has occupied planet Earth and the human race is at its breaking point. The fate of our species now depends on DevTech Labs’ top-secret HYPERGUN program: a highly advanced simulation that is designed to create the ultimate weapon to combat the alien oppressors by combining weapon components across countless simulations.

What do you need when the fate of our very existence hangs by a thread? DevTech Labs’ fearless intern, Dewey Owens, of course! Sneaking into the DevTech facility over the weekend (even at the end of the world, we still need weekends!), Dewey steps into the simulator fighting through waves of alien interlopers as he meticulously builds the HYPERGUN. Is he trying to prove himself to Roger, the hard-nosed CEO, or is he up to something nefarious? We may never know, but he just might save the world along the way.

There is currently no release date for Hypergun, but it will launch for Windows PC, Xbox One, and PlayStation 4. Of course, if you’re any fan of Roguelites and hold the slightest fascination toward overpowered weaponry, hordes of aliens, and neon settings, then you’ll want to keep up to date. For now, you can peruse the game’s key features.

Key Features

  • Create the HYPERGUN – With over 150 weapon modules to collect, no two runs in the simulation will be the same. Each module you pick up will change your weapon in exciting and often questionable ways, all in the name of determining the ultimate weapon to defeat our alien oppressors.
  • Procedural Levels – Fight through increasingly difficult simulated arenas which are randomly generated with each playthrough.
  • Alien Hordes – Take on a host of (simulated) vicious alien invaders, recreated in immaculate detail.
  • Badass Bosses – Throw down against epically powerful bosses at the end of each level to put your skills and weapon to the test.
  • Unlockable Classes and Abilities – Unlock your co-worker’s simulation profiles gaining access to a selection of more than 40 unique abilities giving you the upper hand in alien-destroying combat.
  • Office Politics – Explore the DevTech offices as the intern Dewey Owens, who’s somehow managed to sneak in over the weekend. Even at the end of the world, there’s time to track down passive aggressive post-it notes from coworkers!

SOURCE: Press Release