God of War Director Says He Was Inspired by 80s Movies

He Also Expresses His Love for Single-Player Games

This past week was made all the more interesting by the release of new God of War gameplay. Since then, game director Cory Barlog has been on the interview path doing everything in his power to avoid spoiling the game. Therefore, he talked about why single-player games are awesome.

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In a new interview with US Gamer, Barlog talked about the relevance of single-player games and his inspirations for creating story-driven worlds.

“Accessibility, pick up and play, fun. Deliver on the promise of the back of the box.

“That’s why single-player games are awesome. I still feel like I have that experience that I had in school where would be like, ‘I can’t wait to get home. I’m going to get transported into this whole other world.’ The fantastic fantasy movies from the ’80s are still inspirations, like The Neverending Story. People look at me funny when I say it’s an inspiration and are like, ‘But that’s a kid’s movie.’ And I’m like, ‘No, it’s an amazing movie!’ It’s an amazing complete world that is painting this fantastic picture of a world we don’t know. Legend, Labyrinth, Ladyhawk—any movie from the ’80s that had an ‘L’ in it. These movies were formative to me. And they still inspire me.”

While the video game industry does seem to be changing, Barlog is evidently on the side of single-player games—just like the rest of Sony. From the outlook, we can still expect many narrative-driven games on the PlayStation 4. And it looks like there will continue to be more great single-player games, thanks to Bethesda and Nintendo. And despite Microsoft’s heavy emphasis on games-as-a-service, they’ve brought us IPs like Ori and the Blind Forest, ReCore, and Super Lucky’s Tale to the Xbox One.

Check back for updates on all games as time goes by. God of War arrives for PS4 and PS4 Pro on April 20. While we wait, feel free to comment your thoughts on Barlog’s take below.

Happy gaming.

SOURCE: Wccftech