Resident Evil Was Originally Going to Be an SNES Game

What Would It Have Looked Like As an SNES Game?

Did you know that โ€” before making its PlayStation debut in 1996 โ€” Resident Evil was originally in development for the SNES? Neither did we, and itโ€™s certainly fascinating to think about.

Resident Evil PS1

Koji Oda, who was hired by Capcom in 1991 to work on Super Ghouls โ€˜nโ€™ Ghosts and The Magical Quest Starring Mickey Mouse, was interviewed by Game Informer during their Mega Man 11 cover story when he revealed the juicy tidbit.

โ€œHonestly, I feel like I joined the game industry at the best time,โ€ says Oda. โ€œTypically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. Itโ€™s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.โ€

That version, of course, never came to be and development was switched to Sonyโ€™s PlayStation console which became a quick success when it launched in Japan in late 1994. Capcomโ€™s management chose to move away from the cartridge lifestyle and to take advantage of the PS1โ€™s extra power. That, as we all know, appears to have paid off for the horror franchise.

โ€œThis was back before the name Resident Evil had even been assigned to it,โ€ continued Oda. โ€œThe codename for this was literally just โ€˜horror game.โ€™ On the SNES, we were working with limited hard drive space, so itโ€™s not like we could dump a movie in there. If we had actually completed it on the SNES, Iโ€™m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality โ€“ more of a hellish place.โ€

Despite its success with PlayStation, the series would eventually find its way back to Nintendo consoles when Resident Evil 2 was ported to the N64.

What are your thoughts on this revelation? Leave a comment below.

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