Blame Integrity
The upcoming Gran Turismo Sport announced today on the official PlayStation blog that it will require internet access for more than just online multiplayer. In that post, Ken Chan, Product Manager at SCEA, writes that this decision largely has to do with keeping the competition fair by using online access to constantly monitor drivers progress.
While the post goes over some other features for the racing title, here’s what Chan had to say about Gran Turismo Sport‘s internet requirement:
In order to ensure fair racing for all, GT Sport will require an internet connection for the majority of functionality. This connectivity requirement is to ensure that progress, car availability, and driver ratings are properly maintained at all times.
PlayStation Plus will only be needed for online multiplayer. Portions of the Arcade Mode, including limited two-player split screen, single-player races on select tracks, and time trials can still be played in an offline environment.
Some further context, the game is endorsed by the world’s motoring governing body, the FIA. Thus, the developers wanted to show how serious they’re taking racing integrity for the FIA GT Championship. Perhaps the developers were worried about some fishy driver stats and car modifications, but it’s definitely an announcement that may be a speedbump for fans with poor internet access. Plus, they may just be interested in racing in its single-player modes and want nothing to do with FIA GT Championship. It’d be nice if players could opt in or opt out from this always-online tracking feature.
Gran Turismo Sport races onto PS4 on October 17th.
Source: PlayStation Blog