Activision Blizzard Recognized on Fortune’s “100 Best Companies to Work For” List for Third Consecutive Year
For a company that fans love to fashionably destroy on the internet, it turns out they are one of the best places to work for. Activision Blizzard has been recognized on Fortune’s “100 Best Companies to Work For” list in 2017. This is the third consecutive year the company has made the list, ranking this year at number 66.
“At Activision Blizzard, we hire the world’s best talent to build new worlds,” said CEO Bobby Kotick. “Our mission to inspire play, competition and community connects hundreds of millions of people, and creating a great place to work is the key to serving them well.”
Activision Blizzard’s culture of inclusivity, creativity and fun resulted in high marks from employees in the Great Place to Work Trust Index survey’s respect, fairness and pride categories. Ninety five percent of employees reported that they’re proud to tell others they work at Activision Blizzard, and the vast majority said it is a friendly, fun and welcoming workplace where they can be themselves.
The video game giant has roughly 450 million players in 196 countries, who played and watched its content for over 43 billion hours in 2016. The company’s portfolio of iconic and beloved franchises, including Call of Duty, Overwatch, World of Warcraft and Candy Crush, are developed by the talented teams at Activision, Blizzard Entertainment and King. This year, Fortune also named Activision Blizzard one of the world’s most admired entertainment companies, alongside Disney and Netflix.
As part of a global growth strategy of creating new ways for audiences to connect with its franchises and characters, in 2016 the company expanded its global esports footprint by acquiring Major League Gaming and launching its esports division; debuted the Call of Duty World League and Overwatch League; released the Netflix original series “Skylanders™ Academy,” the first production from Activision Blizzard Studios; and in 2017 launched a new consumer products division to transform the ways audiences experience the characters they love in their everyday lives.
Source: Press Release