Call of Duty: Infinite Warfare Beta Details Revealed

Infinite Warfare Beta Shaping Up To Be a Beast

Courtesy of a blog post today on Activision’s site, Editorial Manager Kevin Kelly posted a boatload of info on the upcoming Call of Duty: Infinite Warfare beta. This one is shaping up to be a pretty beefy beta from the looks of things, so settle in and read on, folks!

CoD Infinite Warfare Screen 01

The Call of Duty: Infinite Warfare Beta is slated to kick off on October 14th at 10AM PDT / 5PM GMT on PS4, and players can expect a ton of stuff to experience with this one.  Fans will get intimate with the new Combat Rigs. These are some heavy duty suits that c an make use of one Payload and one Trait. Payloads are active abilities/weapons you can use mid-match, and Traits are passive abilities that open up new ways to approach situations.

There are plans for six Rigs, with three of them being accessible for the beta. The ones you’ll get to make use of are as follows:

WARFIGHTER Designed for a mid-range assault-style player, equip the Warfighter rig to support the team by getting fast kills, quickly getting to an objective, and always being on the offensive.

  • Payloads
    • Claw Powerful spread-shot weapon. Fires bullets that can ricochet around corners.
    • Combat Focus Allows you to get double points for a limited time, getting you to that scorestreak even faster.
    • Overdrive Gives you a speed boost.
  • Traits
    • Ping Kills and assists send a ping that highlights nearby enemies.
    • Persistence Scorestreak counts don’t reset after death, but cost more.
    • Resupply Lethals and tacticals can be resupplied by scavenging supplies from downed foes.

MERC This imposing suit is equipped with payload options designed to clear enemy threats quickly and with authority. Its focus is heavy defense and suppressve fire.

  • Payloads
    • Steel Dragon Heavy beam weapon that can target multiple enemies.
    • Bull Charge Armored riot shield that destroys enemies as you charge.
    • Reactive Armor Electromagnetically charged armor that shields you from enemy fire.
  • Traits
    • Infusion When triggered, regenerates health quickly after taking damage.
    • Man-At-Arms Heavy weapons won’t slow you down, and you start with maximum ammo.
    • Shock Wave Slam yourself into the ground and enemies with this devastating jump.

SYNAPTIC A C6 Class remote-operated droid optimized for speed and close quarters combat.

  • Payloads
    • Equalizer Dual under-arm machine guns with built-in suppressors for close quarters combat.
    • Rewind Rewinds your position and replenishes health and ammo.
    • Reaper Switches you into four-legged, rapid melee combat mode.
  • Traits
    • Combat Burst After each kill, gain a boost of movement speed.
    • Propulsion Jump pack that recharges quickly and allows you to damage enemies underneath you with the blast from the jump pack.
    • Rushdown Allows you to dash in any horizontal direction.

Please note that Payloads and Traits are unlocked via progression and therefore not all may be available during the Beta.

During the beta, players will also get to experience the new Mission Team mechanic, where those in a squad can increase their rank by completing various objectives that help boost your rank. Calling cards, camos, emblems and unique Rig cosmetics are yours for the taking, along with some special prototype weaponry only available to those teams.

Lastly, we’ll get to experience three of the included maps, each with it’s own style of gameplay. You can read about those right below:

  • FRONTIER: Circular, two-lane, fast-paced
    Frontier is a small section of a giant space station that is in orbit around the planet Neptune. The action is funneled down a long, central corridor with side paths offering an element of strategy and a constricted lower lane for players craving chaos.
  • FROST: Linear, three-lane, medium-paced
    A research facility set atop the icy surface of Jupiter’s moon Europa. Ample opportunities for vertical combat and rapid encounters around sleek modular elements highlight this frozen battleground.
  • THROWBACK: Bent, three-lane, medium-paced
    This throwback 1950’s ‘Main Street USA’ locale sits on a giant, rotating, torus-shaped space station. A large circular lane rings the perimeter, while a large center square with multiple avenues of approach and two opposing windows offers a wide range of engagement opportunities.

For all the gritty details though, you can check out the blog post right here. Call of Duty: Infinite Warfare is slated for launch on November 4th, and be sure to keep it locked on COGconnected for our impressions of this hugely anticipated title that some folks just love to hate.

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