ReCore Becoming the Xbox’s Next Great Franchise; Dev Says ‘It Needs to be Earned’

Can ReCore Become the Next Xbox Franchise Success Story?

The team of developers on the upcoming Xbox One/PC title ReCore have been assembled from some of the best of the best. With work done on a number of major franchises perhaps the biggest title on that resume is the original Halo: Combat Evolved. Far from an overnight success, Halo showed itself to be something special and earned its run of game after game after game. This is something the team at ReCore  would absolutely love to replicate. By launching at a price under $40 it looks like they’re willing to sacrifice some income in order to have you try the game too.

ReCore

Releasing in just under a month on Sept. 13, we’ll have to wait and see what successes ReCore can earn but in the meantime, we can see what the game’s Lead Writer, Joseph Staten had to say. Staten was part of the original Halo team at Bungie and he broke down what it was like to be a part of that team and what ReCore needs to do in order to win fans over.

“Well, when we made Halo 1 at Bungie we didn’t know we were going to get to do a sequel. We wanted to get the best game possible onto the disc, and then hope people enjoyed it. We earned a sequel. Every game in the global publishing portfolio – whether it’s ReCore, or Crackdown or Scalebound – we have aspirations and hopes that they can go on and grow into ‘big boy’ franchises like Gears, Forza or Halo. But you have to earn that success. You have to build an audience.”

Obviously, Staten is no stranger to hard work and knows that ReCore has a difficult road ahead of it yet. It may not be the tried and true Halo franchise but the approach to its development really wasn’t all that different.

“We’ve approached ReCore in the same way that we approached the Halo games: let’s put as much quality in there as we can, let’s attract as broad of an audience as possible, and let’s do our best to earn a sequel. If we do? That’s awesome. We certainly have ideas on where we want to take the story, but you never really know. But I think ReCore is a pretty special game, I love the way it plays, I hope people enjoy it.”

With only a few weeks left until we can play it for ourselves, we hope to see ReCore achieve all the success it can… if it earns it of course.


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