Metal Gear Solid V: The Phantom Pain Breaks Cover to Infiltrate All Platforms

Konami Digital Entertainment, Inc. today released the eagerly awaited Metal Gear Solid V: The Phantom Pain for PS4, PS3, Xbox One, Xbox 360 and via Steam.

Metal Gear Solid V: The Phantom Pain is, according to its developers, the series’ largest and most ambitious edition to date, expanding upon themes and content seen in its predecessor: Metal Gear Solid V: Ground Zeroes. Set within huge open-world environments, Metal Gear Solid V: The Phantom Pain is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience.

Similarly, a host of acclaimed Metal Gear Solid features return in hugely advanced forms, including expanded CQC (Close-Quarter Combat) skills, vastly improved enemy AI, online elements that complement the single player campaign, and an all-new version of Metal Gear Online, a competitive multiplayer mode, included within the main game and which goes live on Oct. 6.

KONAMI also promises that the title sets a new standard in stealth-action, with the series’ famed sneaking elements greatly expanded within the sprawling play area. A host of new characters – both allies and enemies – tell a story driven by revenge, as franchise protagonist Big Boss enters a series of battlefields following the deaths of his colleagues. Central to the game is a hideously disfigured adversary known as Skull Face, while the ongoing conflict also introduces new, iconic characters, such as the mysterious Quiet – a mute female sniper with incredible abilities.

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Tactical elements are also added to the game via Metal Gear Solid V: The Phantom Pain’s new Mother Base system. Players begin with a small-scale off-shore rig that serves as a base for recruits – the Diamond Dogs. The Mother Base can be customized and expanded using liberated items and personnel.

Players use an enhanced version of the innovative Fulton system pioneered in Metal Gear Solid: Peace Walker to airlift guards, vehicles, weapons, raw materials and kit, to their base, where the staff will use these resources to develop the base to the user’s specifications. The game also includes a massively multi-player online mode – the Forward Operating Base (FOB) system.

FOBs act as an extension to your Mother Base and can increase profit, resources and manpower. However, constructing FOBs does come with certain risks. Since FOBs are built in remote locations away from your Mother Base they are susceptible to attack by other rival private forces. Other players online may target and attempt to steal resources and manpower from your FOBs, and in turn, you’ll be able to invade theirs. To minimize those threats though players can implement various security measures to respond to intrusions.

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Metal Gear Solid V: The Phantom Pain, including Metal Gear Online which will be available for download on Oct. 6 –  retail with for $59.99 for the PS4, the Xbox One, and Steam; and $49.99 for the PS3, and Xbox 360. The ‘Collector’s Edition’ will be $99.99 for the PS4 and the Xbox One.

Interested? Get more details here:  http://www.konami.jp/mgs5

Source: Konami Press Release