The Kickstarter for Eco launches today at 9am Pacific.
Link to the campaign:Â https://www.kickstarter.com/projects/1037798999/633699603?token=7ec97781
Eco is a survival game where it’s not just the players that must survive, but the world itself.
- Collaborate to build a civilization, developing technology to stop a meteor collision.
- All resources come from a simulated ecosystem, with thousands of plants and animals simulating 24/7.
- Everything you do affects the ecosystem, and players can destroy their food supply and world (server-wide permadeath)
- Create a player-run government to make decisions as a group, proposing and voting on laws
- Use data gathered from the world to make decisions. Debate with scientific argumentation.
- Create a player-run economy that allows you to sell not only good but services in the form of server-enforced contracts (simulating a player driven quest system).
- PvP takes the form of capturing criminals who break player created laws, suffering punishments defined by the law.
- Your food level determines your skill-increase rate, making food very important and tying players directly to the ecosystem from which it comes.
- A game with goals higher than entertainment, we plan to also get it in schools and are creating teacher-tools that allow them to participate and guide students in this world.
Source: Press Release