The Kinect Is Officially Dead, Microsoft Shuts Down Manufacturing

So Long Kinect, We Hardly Knew Ye

After seven gruelling years with various highs and lows (but mostly lows), Microsoft has stopped manufacturing the Kinect, effectively pulling the plug on its divisive motion-sensing peripheral. This was confirmed by Co.Design, in exclusive interviews with Kinect creator, Alex Kipman, and Matthew Lapsen, the GM of Xbox Devices Marketing.

Microsoft Kinect sensor

Existing stock can still be found in retail stores but once theyโ€™re depleted, finding a Kinect will be a thing of the past. Microsoft will continue to support the device for Xbox customers, but ongoing developer tools remain unclear.

Kinect was originally revealed during Microsoftโ€™s E3 conference in 2009 as Project Natal. It was meant to be a response to the Nintendo Wiiโ€™s motion-sensing capabilities, but significantly more ambitious. By using a depth sensor and built-in microphones, games could be played through body movements or their voice. The famous line โ€œYou are the controllerโ€ couldnโ€™t have been more straightforward. When it launched in November 2010, Kinect was a bit of a mixed bag. Certain games used the technology to great effect but the reality was that most games either were too shallow of an experience or the tech simply didnโ€™t work.

In 2013, Microsoft took another stab at Kinect with the launch of its current console, Xbox One. Originally, it was packed into every Xbox One and designed to be part of the Xbox One experience. It was dubbed Kinect 2.0 and was considered an improvement but Microsoftโ€™s forced messaging was troublesome for consumers. People just didnโ€™t want to use it, and it made the Xbox One $100 more expensive overt Sonyโ€™s PlayStation 4. Not long after, Microsoft removed it from the box, sold it separately, and dropped the price of its console. Since then, Kinect has all but been removed from Microsoftโ€™s messaging, with a small margin of games supporting the device.

While this may be the end for Kinect, the technology and the development team lives on in various forms. The voice recognition software is part of Microsoftโ€™s Cortana voice assistant and other components are now part of Windowsโ€™ Facial ID and HoloLens.

How do you feel about discontinuing its motion-sensing accessory? Let us know down below in the comments.

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