E3 2011: Halo: Combat Evolved Anniversary

When the original Xbox console was released almost 10 years ago, one game really set it apart from all other consoles out there, and that game was Halo: Combat Evolved.  Personally, Halo was a franchise that truly introduced me to the FPS genre, as I had never taken a liking to PC games.  I remember playing through the campaign in split screen cooperative mode with a friend, and thinking, “Wow, this is cool”.  I also remember playing the various multiplayer maps that were found on the game’s disc.  Friends and I had many network parties that lasted late into the night playing all the multiplayer maps and modes that were introduced to the home console market.  There is no doubt that if it were not for Halo, the original Xbox may not have lasted, and the console FPS market may have not taken off the way it did.

On the Monday night, the evening before E3 2011 opened its doors, I had the chance to attend Microsoft’s “Best of Xbox” media event.   Earlier that same day Microsoft hosted its’ annual E3 Media Briefing, and one of a few games that caught my attention was Halo: Combat Evolved Anniversary.  The Halo franchise is celebrating its 10th Anniversary this year, and 343 Studios has taken the original game and brought it into the Xbox 360 era.

At the “Best of Xbox” event, Halo: Combat Evolved Anniversary was shown behind closed doors by members of the 343 Studios team.  Given that they want to build up as much excitement for the impending anniversary date, they only let out a few details and showed one level, The Silent Cartographer, during E3.  Well let me tell you, what they showed, and what they talked about, has this writer a bit excited to say the least.

One of the biggest things that is noticeable is upgrade in visuals.  Halo: Combat Evolved Anniversary has a new coat of paint so to speak, and I do mean a new coat, that is overlaid on top of the original.  Yes, they literally put a new graphics engine over top of the original game.  To highlight this fact, on the fly you can change from the new graphics engine (based on the Halo: Reach engine) to the original with a press of a button.  343 Studios told us that this is a feature you can use in game and you can play as much of the campaign in whatever visual mode you wish.  It was an amazing thing to see how the game originally looked versus how the updated visuals look now.

Halo: Combat Evolved – Original Graphics

Halo: Combat Evolved Anniversary – Updated Graphics

Something that really hit home during the demo of the visuals was how far we have truly come.  I remember playing the original Halo: Combat Evolved during the launch of the original Xbox and thinking that they were just amazing.  Seeing them now makes me realize how far the Halo franchise has come, visually speaking.   As you can tell from the screenshots posted, the difference is pretty stunning to say the least.  Everything from the sky, water, building, ground, rocks, etc. have been improved dramatically.

As we listened to the crew from 343 Studios, they stated that they have not altered any of the original game code at all.  So if there are any particular glitches from the original that you may, or may not, enjoy they are in this game as well.  It was something that they debated for quite sometime, to choose to change code in the game or not.  Personally I think it was a great idea that they did not as it allows the game’s original and core experience to be relived the way it was 10 years ago.  This will introduce many gamers to the franchise that started it all.

Halo: Combat Evolved – Original Graphics

Halo: Combat Evolved Anniversary – Updated Graphics

Something else that is improved is the discovery of Terminals.  Any true Halo fan knows that past games have included the search for hidden Terminals that add a bit to the game’s story.  This time around the Terminals you find will have full motion clips, not just text, to add to the story, and as an added incentive some of these Terminals will give a bit of a back story on next year’s Halo 4.  I am sure that many diehard Halo fans will be searching out all the Terminals for a few tidbits of next year’s game.

Fans of the franchise will be happy to know that this anniversary edition will include online play.  Halo: Combat Evolved Anniversary will add online 2-player cooperative play.  This will mirror the original game’s 2-player split screen cooperative mode, but now each player can play from their own couch and enjoy the experience full screen.  Adversarial multiplayer also makes a return, but now you can play over Xbox LIVE this time around.  343 Studios was being very coy about any adversarial modes and features, as they want to save the full details for Halo Fest at PAX this year.  What they did tell us though is that there would be seven maps from the original game, and they will all use the Halo: Reach Multiplayer engine.  This will allow for the inclusion of new features from Halo: Reach (e.g. jetpacks) as well as a new coat of paint for all the levels.  It will be interesting to see how all the updated multiplayer levels look when the game is finally released to the masses.

343 Studios is also updating the sound as well.  I asked the reps putting on the demo if they plan to drastically change the sound, or keep much of the original that made the game so memorable.  From the first time you heard a grunt scream for help, your teammates commenting on the carnage, to the very recognizable sound of a grenade bouncing your way during an multiplayer match.  They said much of the original will stay, but there will be some audio updates to match the updated visuals.

Finally, for you purists out there, the Magnum makes its return and stays true to the original that was found in Halo: Combat Evolved.  Given that the code of the game is true, the gun is just as powerful as it was in the original and you will be able to make some of those amazing shots with it’s zoom.

Halo: Combat Evolved Anniversary is set to release on Halo’s 10th anniversary date of November 15, 2011.  It is a full retail disc that will hit the shelves for a meager $39.99.  I for one cannot wait to play this online with all those friends of mine whom I used to get together with for some true network goodness.  Stay tuned for more details as the release date draws near.