Take a Fresh Look at There Are No Ghosts at the Grand
There Are No Ghosts at the Grand has received a fresh gameplay reveal, as developer Friday Sundae dropped a new trailer following its appearance at the ID@Xbox Indie Showcase. The latest footage offers a deeper look at the game’s unique blend of musical storytelling, light horror, and renovation gameplay.
The trailer highlights several new features, including open-world exploration, detailed restoration mechanics, and eerie night-time investigations. Players step into the shoes of Chris David, an American who inherits a decaying seaside hotel in the fictional town of Kingswood-on-Sea. Over the course of 30 in-game days and nights, players must rebuild the Grand Hotel. All while reviving the surrounding village, and uncovering a mystery that grows increasingly unsettling.
During the day, gameplay focuses on repairing buildings using creative tools like sandblasters, paint sprayers, and even a furniture cannon. The world extends beyond the hotel, allowing players to restore nearby shops and locations, often revealing hidden stories tied to the town’s past. However, once night falls, the tone shifts dramatically. The same tools become ghost-hunting devices, helping players investigate strange occurrences and uncover supernatural secrets lurking beneath the surface.
The trailer also teases the game’s musical side, featuring “Skeletons in the Closet” performed by Marcia Richards, with more original songs tied to key characters.
With its mix of cozy renovation, narrative depth, and supernatural intrigue, There Are No Ghosts at the Grand is shaping up to be a distinctive indie experience. More details are expected in the coming months as anticipation continues to build.