Solve the Puzzles in You Can’t See Ghosts!
SimplyPassionGames, a solo developer studio, has released a new gameplay trailer for You Can’t See Ghosts! The trailer showcases the game’s unique mechanics and also provides a sneak peek into the content of its full release. Additionally, the developer has released the 1.2.0 Atmospheric Update for the demo on Steam. It brings artistic enhancements to the demo, deepening the game’s immersive feel. A brand new soundtrack composed by Ryan Allen RyanAVX adds to the eerie yet charming atmosphere.
You Can’t See Ghosts! challenges you to solve puzzles in a way you have never experienced before. Unlike traditional Sokoban-style games, you will not see your character at all. Instead, you will rely on sound cues like bumping into walls or stepping on glass to figure out your location and navigate each level. With a mix of spatial awareness and deductive reasoning, each puzzle becomes a test of perception and logic.
Developed in the Godot engine, the game takes inspiration from puzzle classics like Baba Is You, Sudoku, and Minesweeper, blending creative mechanics with logical problem-solving. It also weaves in a compelling story featuring two ghosts and the enigmatic Curator, drawing narrative inspiration from Undertale. Whether you are a seasoned puzzle solver or new to the genre, this innovative twist on puzzle mechanics promises a fresh and engaging challenge.