Phil Spencer Sets the Record Straight, Affirms No Game Pass on PlayStation or Nintendo, but Highlights Inclusive Xbox Community Approach
In a recent development concerning Game Pass expansions, Phil Spencer, the CEO of Microsoft Gaming, has provided clarification on the platform’s availability on rival consoles. Contrary to earlier statements made by Xbox’s CFO Tim Stuart about bringing Game Pass to “every screen,” Spencer has now emphasized that there are “no plans to bring Game Pass to PlayStation or Nintendo.”
During an interview with Windows Central, Spencer addressed the specific question about Game Pass integration on PlayStation and Nintendo devices, stating unequivocally, “It’s not in our plans.” This statement puts to rest any speculations about the popular gaming subscription service making its way onto Xbox’s competitor platforms.
However, while Game Pass may not be extending to PlayStation or Nintendo, Spencer emphasized that Xbox remains committed to fostering a sense of community. He assured that Nintendo and PlayStation users are considered valuable members of the broader Xbox community. This inclusive approach aligns with Xbox’s overarching strategy, ensuring that gamers across various platforms can still engage with Microsoft’s ecosystem. What used to be a source of division may actually unite several gaming communities.
Despite the exclusivity of Game Pass on Xbox consoles and PC, Microsoft has demonstrated its commitment to collaboration within the gaming industry. Notably, following the recent acquisition of Activision Blizzard, Xbox presented 10-year Call of Duty deals to multiple parties, including Nintendo. This move reflects Xbox’s dedication to expanding its gaming ecosystem beyond its native platforms.
Additionally, Microsoft has made strides in enhancing its systems’ cloud support, providing a broader range of players with access to their gaming experiences. While the focus on PlayStation and Nintendo may not involve Game Pass, Microsoft’s overarching efforts suggest a multi-faceted approach to collaboration and community-building within the gaming landscape.