Konami Addresses Metal Gear Solid Launch Issues

A List of Problems and Post-Launch Fixes for the Highly Anticipated Metal Gear Solid Collection

Metal Gear fans rejoiced as the Metal Gear Solid: Master Collection Vol. 1 was set to launch, but the highly anticipated release has arrived with a few bumps in the road. Konami has acknowledged the issues and is diligently working on post-launch updates to iron out these concerns.

To provide clarity to eager players, Konami shared a list of the issues that have surfaced post-launch, offering insight into which games within the collection are affected.

Beginning with the bonus content for the Metal Gear and Snake’s Revenge NES ports, one noticeable issue relates to the timing of subtitles not syncing correctly with the audio in the bonus content videos. Konami has assured players that a patch is in the works to resolve this synchronization problem. Additionally, a post-launch patch is planned to introduce various visual options in the games, such as a CRT scanline filter and the ability to adjust the pixel aspect ratio.

Transitioning to the MSX2 versions of Metal Gear and Metal Gear 2, a future patch is expected to include the option to switch between windowed and full-screen modes via the options menu on the title screen.

Metal Gear Solid fans should also keep an eye out for upcoming bug fixes. In particular, for MGS 2, Konami has issued a warning about potential significant slowdowns during specific cutscenes. The developers are actively working on a patch to alleviate processing load and address this issue.

Furthermore, there is a minor delay in the timing of a particular visual effect, which will be corrected in a patch to align with the original game’s timing. Lastly, a feature to toggle between windowed and fullscreen modes from the options menu on the title screen will be introduced in a future update.

Turning to MGS3, players may encounter typos in the subtitles of the original England, France, Italy, Germany, and Spain (EFIGS) EU versions, as well as differences in timing for a scene and background music during a specific cutscene compared to the original game. Rest assured, Konami has plans to address these issues and provide the much-requested ability to switch between windowed and full-screen modes.

The Metal Gear Solid: Master Collection Vol. 1 was launched on PlayStation 4, PlayStation 5, Xbox Series X and S, Nintendo Switch, and PC. However, a notable point for PC players is that Metal Gear Solid 1 requires a controller for gameplay, as keyboard and mouse support is not available. Additionally, the collection faced criticism for capping Metal Gear Solid 1 at 30 frames per second. Despite these initial hiccups, fans can look forward to updates that promise to refine and enhance the experience.

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