Ubisoft Has Listened To Criticism About How It Designs Its Games
Due to last yearโs poor reception of Ghost Recon Breakpoint and The Division 2โs disappointing sales, Ubisoft is reportedly planning to restructure its editorial team in order to mix things up in the future.
According to what sources have told Video Games Chronicle, Ubisoftโs editorial team, which is responsible for the โcohesive visionโ of the companyโs games, will be restructured with the goal of making its games โmore variedโ.
VGC reported that editorialโs seven-person vice presidents team โwill be expanded and given more autonomyโ but will still report to Chief Creative Officer Serge Hascoet, who also plans to โtake a broader overview of projects instead of directly following them.โ
While occasionally checking in with Hascoet about their games, the seven VPs โwill each be assigned their own franchises to lead, with the authority to make their own independent decisions on future directions.โ Since Ubisoftโs development method was much more streamlined and ultimately lead by Hascoet in the past, the company hopes that this restructuring will result in its games having โa more distinct identity,โ according to VGC.
Ubisoft CEO Yves Guillemot said last October (in response to Ghost Recon Breakpointโs and The Division 2โs underwhelming sales) that his company would consider how to make its games more unique from each other (since theyโre often criticized for being too similar and repetitive). Hopefully, this new direction that Ubisoft is reportedly taking with its editorial team works out.
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