Valve Cut Their Losses With Artifact

Proposed Layoffs To Involve Artifact Team

Valve recently talked about cutting a few jobs. Not like, 800 of them or anything, but enough. It turns some of that trimming is affecting Artifact. Richard Garfield, a renowned TCG designer, was one of the people Valve cut loose. Apparently Artifact isnโ€™t doing quite as well as they had hoped.

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Garfield spoke to Artibuff, an Artifact fan site, about the layoff situation. According to Garfield โ€œwe werenโ€™t surprised by the layoff considering how rocky the launch was, the team was enthusiastic about the game and were confident that they had a good product but it became clear it wasnโ€™t going to be easy to get the game to where we wanted it.โ€

Recent user stats put the TCG well down the list of Steamโ€™s most played games. It almost never cracked the top 100, and the game is currently sitting at around 74 viewers on Twitch. Thereโ€™s been little in the way of word from Valve, but this isnโ€™t unusual. The question remains, what will they do next? Hopefully the massive gaming entity will be setting trends, instead of chasing them.

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