SEGA Ages for Switch Is Almost Here
SEGA Ages lead producer and director Rieko Kodama and supervisor Yousuke Okunari recently spoke to Japanese magazine Nintendo Dream on the games and features for the compilationโs upcoming Switch iteration, the new logo, as well as the seriesโ history.
Kodama spoke on the concept art, which was created by two artists after many other drafts before it.
โMany of our staff expressed the opinion that pixel art made them nostalgic for when the games originally came out, so it was a perfect fit for this collection of re-releases,โ she said. โWe also had several color variations: there was a rainbow version, a metallic one and many others. Despite this, the voters still said when they think of SEGA, that classic blue comes to mind. So we decided to go with that.โ
Okunari went on to discuss the small changes they made to each titleโsomething that they hope fans will notice.
โWe thought that if we took the easy route and just ported the original games over, even though people could play their favorite classics on modern consoles, they werenโt going to be terribly excited,โ he said. โSo with the die-hard fans in mind, we wanted to include new elements that everyone would approve of.โ
โThese new aspects arenโt aimed at just the newer generations of gamers, these are things we think the original fans would expect to see if the game were released today. Weโre confident that the features weโve implemented keep the integrity of the original games intact while fostering a smoother, more enjoyable experience.โ
SEGA is planning on releasing about one or two SEGA Ages titles per month after August, with over 15 planned in total.