The God of War Director Says There Are Five Additional God of War Games Planned
There’s no denying that God of War has been the biggest game of the year so far, so what does Cory Barlog have planned for the future of the series? Well, he spills it all in a recent interview with Kotaku, and just a spoiler…it’s five more huge games!
The latest God of War game has received extremely positive reviews, and is absolutely killing it in the sales department, in fact analysts are forecasting at least 10 million copies sold. So how does the success of the latest game impact the future of the series? The Director of the game himself, Cory Barlog, sat down an answered a very similar question from Jason Schreier of Kotaku. Here’s a little bit of the interview, as the full one is a bit spoilery for those who haven’t yet played through the latest title yet.
Jason: So how much of the future game plan do you have mapped out in your head?
Cory: Five games.
Jason: So that’s 25 years? Is that what you’re prepared for?
Cory: No. I want to figure out how to make these things faster, man.
Jason: How can anyone make these things faster?
Cory: I think this one—a big portion of the five years was, we had to start from scratch. We had a core engine but we really redid a lot of stuff. The previous God of War games, when we went from God of War 1 to God of War 2, the core engine was there. And aside from the fact that the combat design team told me, ‘We’re just gonna do a little rewrite of the combat engine—don’t worry, in a couple of months we’ll be back online.’ A year later, we finally built our first character on God of War 2. It was the most stressful time ever, because they kept saying ‘Just another month’—it’s like doing construction on your house. ‘Don’t worry, another week, another week.’ On this one, everything really needed to be redone, because we just had torn the engine apart in so many different ways that when we finally brought the team together, everyone realized, ‘OK, this is not where it needs to be.’ So even when you see E3 2016, the rendering engine wasn’t there, the lighting engine was half-there, the atmospheric engine was half-there. The core mechanics were there, but a lot of the way we were streaming and loading everything was still getting worked out, and figuring out how we were going to get it logistically to work. We knew what we wanted, we just didn’t know technologically how we were going to get it in the right order.
Yes, you read that all right! Not only does Cory Barlog have five more God of War games planned for the future, but he wants to push them out faster than every five years. Considering just how much work Santa Monica Studios put in to revamping the entire franchise, this seems more than achievable, and crazy exciting.
Are you excited about the announcement? Let us know your thoughts in the comments below and keep it locked for updates!