Final Fantasy’s XV’s Engine Is Simply Too Much for the Console to Handle
As we look into the nitty-gritty details of getting Final Fantasy XV on Nintendo’s console, it sounds like connecting two mismatched puzzle pieces. Is that enough to stop the publisher/developer? Nope. They’re looking into all sorts of ways to get their game on the Switch, even having “frank” discussions with Nintendo.
According to a report by Eurogamer, the folks over at Square Enix are having discussions with Nintendo as well as Epic. And the reason Square Enix is involving Epic Games in the discussion is because they’re looking for ways to tweak FFXV’s engine. The designers of the Unreal Engine could offer literal game-changing insight and tech.
Below, you’ll find the statement by Square Enix:
“We’re actually doing very specific technical investigations into what’s possible at the moment,” Tabata told us at Square Enix’s Shinjuku offices ahead of this week’s Tokyo Game Show. “Where we are at the moment – we’ve completed those tests and have worked out where the ground lies. We’re currently in the middle of the discussion and debate about what we should be doing, and how to realise that on the Switch.
“The other thing – you see the mobile version, the PC version, one thing we value is to optimise the way the game plays and the experience for the individual hardware it’s on rather than a one-size fits all approach. We can’t currently announce anything – we haven’t come to a full decision on the best way to do it yet. We’re having very open, frank discussions with Nintendo at the moment about what they think is the best thing to do. It’s all under investigation.”
“Honestly, when we did the technical test to see if we could use the same native engine we used on other console versions on the Switch, we tried to run it there, the results weren’t satisfactory,” said Tabata. “It wasn’t what you’d want from a final game. It doesn’t mean that’s the end of that – we’re looking at the options, like the customisation of the engine. To give you an example how open those discussions are – we’re talking to Epic at the moment, about maybe what we could possibly do there, and if we did a Switch version maybe we’d be able to partner and do something there. Their Unreal environment is just amazing, and will be very useful. You have to have all those options on the table – without that it’d be impossible to make a decision about what we can do on that platform.”
Somehow, Square Enix managed to get a fully playable version of FFXV on mobile. Thus, knowing them, where there’s a will there’s a way. And by the looks of it, they don’t intend to stop releasing new content for the game anytime soon. So, keep an eye out for updates as we move further into the game’s post-launch career.