Cyberpunk 2077 Has Difficulties Ranging From the Easier Story-Focused Mode to the Difficult Hardcore Mode
CD Projekt Red is drawing from their experience with The Witcher franchise to design the difficulties for Cyberpunk 2077. Players will have the option to either play on a simple difficulty that focuses more on the story, a meoidum difficulty or a hardcore mode. For those who don’t know, Hardcore mode typically means that when the you die in the game, all of your progress resets. For those familiar with the Diablo series, dying while playing Hardcore can be among the most frustrating of experiences. Furthermore, the Hardcore mode removes the User Interface (UI) feature, wihich makes targeting significantly harder.
Alvin Liu, the UI coordinator for Cyberpunk 2077 discusses the different difficulty modes in an interview with WCCFtech, at which he also speaks about Lady Gaga’s possible inclusion. Liu says “The most fun one I think will be the Hardcore setting where we turn off the UI … And that will be a real challenge for a lot of players. Also, at the same time, if you want to play more casually for the story and maybe you’re not experienced with shooters, which was a real big concern for us. We want to tell a story and maybe you’re a big fan of The Witcher and you’re not comfortable playing a shooter, we have settings available for that.”
He continues, “We even have weapons for that. If you recall from last year’s demo, we had a weapon called the smart gun, which helps you aim. The bullets were much slower and usually a bit weaker. But if your aiming isn’t your forte, you can always pick up the smart gun.”
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