The Elder Scrolls: Legends is officially coming to the Nintendo Switch. The announcement was made at Bethesda’s E3 2018 conference by the company’s community manager Christian van Hoose, and explains why Bethesda recently switched the game’s developer to one more experienced with consoles.
The Elder Scrolls: Legends is a free-to-play collectible card video game that is already available on Microsoft Winfows, iOS, macOS, and Android. Back at the end of May, Bethesda’s Pete Hines explained how the game’s original developer, Dire Wolf Digital, is transitioning off the project and being replaced by Dropzone developer Sparkypants Studios.
Apparently, the developer has already “been developing this new version of Legends for months under Bethesda’s guidance and direction.”
“I think the overall game design and mechanics are solid, and that’s not changing,” he said. “When players get their hands on the new version it will still play like the game they know and love. Their collections will be intact, the in-game store will offer the same items, the keywords and mechanics will all still be there.”
“Sparkypants has engineered a brand-new client from the ground up,” he continued. “This will allow us to do a lot of the things we felt were important down the road, such as the flexibility to iterate more quickly, add new features, bug fix, and make changes to cards at a much faster pace. You can see we’ve hinted at some of the changes and features we’ll be talking about at E3 and throughout the rest of the year. It’s a really exciting time for Legends!”
Hines said the decision is “an opportunity to alter the direction,” adding that “Legends is a very strong game with a lot of untapped potential.” He also stressed that the change was not because Dire Wolf Digital’s work was poor, stressing that “Dire Wolf made an excellent game in Legends.” He maintained that this decision was “more about the future and where we are headed.”