Here’s a Look at Greedfall’s Origin Story
With the exception of Sony’s intimate press conference, every other stage show presented games that got lost in the shuffle. There were montages, rapid-fire announcements, and oral introductions for new games, yet there are even more on the E3 floor. Among them is Greedfall, a new RPG by Focus Home Interactive and developer Spiders.
Announced near the inception of 2017, Greedfall broadcasts some serious post-colonial vibes with its presentation of invaders on an unspoiled island. But there’s a hard dose of Fantasy, thanks to the addition of magic and strange creatures. It is an RPG set in a 17th-century realm, an alternative conceptualization of real-world colonial history. If that doesn’t sound interesting enough to grab your attention, take a look at the trailer down below.
There has been no gameplay footage for Greedfall revealed as of yet, but folks can find a hands-off presentation at the publisher’s booth on the E3 floor. What information has been released is available below.
GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Set in a 17th century setting embedded in magic, Greedfall has a unique visual identity inspired by European Baroque art, depicting grandiose sceneries in muted warm colors and dark undertones.
This E3 Trailer reveals the origins of GreedFall’s story, as settlers, mercenaries and treasure hunters, fleeing a continent plagued by pollution and an incurable disease, set foot on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, who are protected by manifestations of the island’s earthly magic in the form of supernatural beings.
With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players freedom to achieve quests and objectives in many different ways – through combat, as well as diplomacy, deception or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and alter its course, as well as the relationship between the different factions established on the island.
Greedfall is still a ways off, slated to release sometime in 2019. At any rate, this week came with a ton of E3 showcases and games to hold us over until then. We just got a look at some horrifying Resident Evil 2 gameplay, and My Hero Academia just had its own fighting game announced. There will be more coming out of E3 2018, including previews, so be sure to stick around.