Mass Effect & Xcom-Inspired RPG, ‘The Protagonist,’ Announced

The First turn-based Space Opera of its Kind

A story-driven, turn-based RPG, is in development for next year. Canadian developer 3Mind games announced The Protagonist, a new IP inspired by Mass Effect, Xcom, and Divinity: Original Sin. In other words, here’s a new sci-fi experience inspired by greatness.

The studio behindThe Protagonist is comprised of veterans from Ubisoft, EA, and more. They’ve dipped their hands in the triple-A market and have come out swinging their fists in the name of fantastic narrative-based games. Developer 3Mind defines their game as a space opera in which your decisions matter in the depths of space. Information on the main plot is limited, with only a teaser trailer to serve as our gateway into this universe.

The Protagonist features an extensive branching narrative and turn-based tactical combat – each choice the player makes affects the course of the game. It stars a Special Operative with the Terran military force code named: ANGEL. Her current mission is to infiltrate an alien space station of the invading KL-T but all doesn’t go as planned. She awakens in the infirmary of the space station she’s tasked with infiltrating and needs to figure out how to escape this place while it’s in full lockdown.

  • Recruit a wide cast of fully developed characters to aid in your mission. The only way to survive and succeed will be to rely on the strength of your team and nurture their loyalty.
  • A unique combat system allowing players to customize their character’s close-combat abilities like never before. Players will be able to tailor, experiment with, and perfect their martial-combat style using this system, then share combos with the online player community.
  • A dynamic dialogue system where the choices players make during the course of the game will have consequences. The reactions and responses players receive from other in-game characters may drastically change based on their previous choices throughout the course of play. Players have to pay attention to the way they navigate conversations or they might be in for a surprise!
  • Initiative and Action Points System (I.A.P.S.) to give players full control over the actions they want their character to take on their turn. Players must create their own strategy to defeat enemies.

Though information on The Protagonist’s plot is limited, it looks like we can still expect all the bells and whistles that make for a great RPG. Find it on PC sometime in 2019. Considering the inspiration behind this new space opera, let us know your thoughts. Are you a fan of Mass Effect, Xcom, and/or Divinity? Comment down below.

SOURCE: Press Release