GameMaker Studio 2 Adds Support for Nintendo Switch, Launches Summer 2018

Can We Get Hyper Light Drifter on Switch Now, Please?

GameMaker Studio 2, the 2D engine that powers indie darling Undertale, is adding support for the Nintendo Switch later this summer.

By partnering with Nintendo, developers that use GameMaker can export their titles directly to Nintendo’s latest console.

GameMaker Studio 2 was released in March 2017 and has since been a popular engine for game development since its launch. Some notable titles that have used the original GameMaker are Undertale and Hyper Light Drifter.

YoYo Games, the home of GameMaker, made the announcement in a press release which also follows yesterday’s announcement that Undertale is coming to the Switch…eventually.

“We’re thrilled to be entering into a relationship with Nintendo, with the opportunities this will bring to our game development community, and most importantly, the players themselves,” said James Cox, General Manager of YoYo Games. “Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform. We’re working hard to ensure the Nintendo Switch version of GameMaker Studio 2 retains the already excellent functionality of the engine, and we are committed to supporting developers and studios who are keen to make the jump to Nintendo’s record-breaking console.”

Undertale creator, Toby Fox, also chimed in:

“I’m excited to use GameMaker Studio 2 to put Undertale on Nintendo Switch. I’m a big fan of Nintendo. I hope Mario plays my game.”

Details about the engine’s release date — as well as a list of supported titles — will be revealed at a later time. In the meantime, why not share with us what GameMaker-developed titles you would like to see in the comments below.

SOURCE: Press Release