The Xbox One X Does Away with the Old Feature
When Microsoft revamped the Xbox One with the S at the end, they did so with free Kinect adapters. The feature that was a point of contention during the initial launch became a no-cost add-on. Understandably, fans are wondering if the same will be true with the upcoming Xbox One X launch. The answer is no
Xbox’s head of marketing, Aaron Greenberg, recently took to Twitter in response to fan questions. He himself confirmed that the Xbox One X will not launch with the free Kinect.
We provided free adapters for a good part of last year following X1S launch, but that program has ended.
— Aaron Greenberg (@aarongreenberg) September 30, 2017
Immediately after, we got info on the Xbox One X’s power usage. As you can imagine, a system running for 4K will pour top output when it comes to games. However, Xbox’s Albert Penello confirmed that the power usage will be lesser when it comes to apps and using the dashboard. Is the system ever in danger of overheating? We won’t know until it launches, and that’s on November 7, 2017.
Power consumption is scaled based on the demands of the App or Game. So less power is used in dash or apps like Netflix then a game.
— Albert Penello (@albertpenello) September 25, 2017
Looking back, Xbox One has come a long way since its first days relying on Kinect. It has become a powerhouse dedicated to gaming, a far cry from how it launched. Thoughts? Let us know in the comments below.