So What Kind of Multiplayer Should We Expect from Halo 5 Designers?
Veteran devs behind Halo 5 are teaming up with game publisher Nexon America. Their goal: to deliver a new online game with broad appeal. And to that end, the former members of 343 industries have formed new Seattle-based studio First Strike.
The new studio includes Kevin Franklin, Brian Lemon, and Doug Barnes, who were directly involved in Halo 5′s development. Their agreement with Nexon America secures them exclusive worldwide publishing and marketing rights to the yet unnamed title.
Furthermore, the team has been joined by video game agent Jeff Hilbert. Hilbert, now co-founder, offers First strike a bridge between the game and publishers and investors. As for the team, Franklin is serving CEO and design director; Lemon works as chief operating officer and executive producer; meanwhile, Barnes is chief technology officer and technical director.
Pertaining to the game itself, our only clue about it comes from Franklin’s statement:
“We are super focused on competitive multiplayer games at First Strike. In Nexon, we found a partner who has truly understood the gameplay we are exploring, has embraced our company vision and has contributed great ideas and expertise.”
Aside from the multiplayer focus, it is difficult deliberating over the content of this new IP. But if the team’s past work with the venerate Halo franchise is any hint, we can expect an interesting engagement. Before goals can be met, however, First Strike is increasing their dev team from 30 to 50 members. This is only after a year of ongoing development.
While the mysterious title sounds like a PC online game, devs have already said it will come to PC and console. But, what are your expectations for First Strike’s multiplayer IP? Comment down below.