Stylishly Time-Bending FPS, SUPERHOT Comes to Xbox One on May 3

SUPERHOT Comes to Xbox One on May 3rd

Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It’s just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets. Sound cool? It is and now SUPERHOT comes to Xbox One for all of you who couldn’t catch it on PC.

Released on PC back in February it makes the jump over to the Xbox One console on May 3rd and you should be excited… very excited.

COGconnected’s own Lucas Raycevick reviewed the game giving it a solid score of 80, and while noting it wasn’t perfect had this to say:

As for criticisms, there aren’t very many. All I can think of besides the obvious, is that the elevator level is isn’t enjoyable – you’ll know what I mean when you see it – hit registration isn’t perfect, and the randomly generated weapons carried by enemies can sometimes turn an easy level into an unfair fight due to a dice roll. All of these are nit-picks and don’t hurt the game in any significant way.

What hurts Superhot is the lack of content. I’d rather be left wanting more instead of becoming burned out like Alien: Isolation, but it’s hard not to feel there could’ve been more. I wish I could demand that you rush out and buy this game with a perfect rating, but I can’t, and it’s mostly due to this reason.

But I will say that it’s absolutely a game you need to play, and while the lack of content is a shame, it’s still a game that I will be replaying and showing to friends long after I’ve seen the credits roll. No matter what genre of games interest you, Superhot is one you’ve got to play.

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